Repo ↗ · Source README ↗ · Markdown & license bundle

Image reference (original game): Bully: Scholarship Edition · original-game artwork, provided by IGDB. Image rights remain with their respective owners. This illustrates the referenced original game, not the actual visuals of this rewrite or mod.

Source maintainer: Faiqie · Revision: 761c8def656b · Catalogued: 2026-10-12

Source license: MIT (limited scope; README permission unconfirmed) · Article: Independent introduction

This is an independently written project introduction, not a reproduction or translation of the README. Documentation permission is unconfirmed or limited in scope. Read the linked repository for the full instructions. Feature and progress claims come from the source documentation and have not been independently playtested here.


BullySkate is an integration project that brings Skate 3-style skateboarding into Bully: Scholarship Edition. It is not a standalone game: players must provide their own complete copies of Windows Bully version 1.200 and extracted Xbox 360 Skate 3 files. A launcher, BullySkateLauncher.exe, guides setup by asking for Bully.exe and Skate 3’s default.xex, then deploys the mod and starts the game. The README stresses that neither game is bundled, so operation depends heavily on the user’s file completeness and correct versions.

Technically, the project builds on SK8-ENGINE’s Skate 3 Rust rewrite, combined with Derpy’s Script Loader and Ultimate ASI Loader to mount the skate runtime into Bully. Audio work references Hailey Ross’s rusty-trucks port and Andrew Nakas’s Skate 3 audio research. The README lists controller support for Xbox/XInput, DualShock 4 and DualSense, plus rigging, Edit Skater, FOV, markers and skitching, with keyboard and controller bindings such as right stick click plus D-pad Down to toggle Skate and Bully modes.

The repository includes a launcher, setup and disable scripts, an audio worker, compatibility data and tests, indicating an actively developed integration tool. However, the README does not explicitly state whether the current build is fully playable, nor does it describe known limitations or stability. Features listed there should be treated as author claims, and actual behavior may vary with game version, file layout and hardware.